Hey – Hay Hello everyone
Today I will teach you how to make useless crap statistics using the Scoreboard command
Screenshot
We will do the most part in the chat, but the command blocks are also needed. Well, they drove.
P.WITH. We look at the picture to understand where you need to enter your criteria and their names!
1 team/scoreboard Objectives Add Stat Dummy Statistics
become – This is a whole table (you can call it as you like)
Dummy – The criterion that will give us glasses
Statistics – We look at the screenshot
2 team/Scoreboard Objectives Setdisplay Sidebar Stat
We display a table on the screen
3 team/scoreboard players set Time_n_Shshift Stat 0
Create the first criterion in the Stat table, and set the number of glasses 0
4 team/scoreboard players set
The second criterion
5 team/scoreboard players set killed_sobi stat 0
The third criterion
And so, we go to the part in which we add the goals to the criteria
6 team/Scoreboard Objectives Add Jump Stat.Jump
Here we have created a scorchor that will test our jumps, since in statistics we want to count them.
Jump – name (any)
become.Jump – target
7 team/Scoreboard Objectives Add Shift Stat.Sneaktime
Shift – name (any)
become.Sneaktime – goal (monitors time on the shift)
8 team/Scoreboard Objectives Add Zombie Stat.Killentity.Zombie
Zombie – name (any)
become.Killentity.Zombie – tests how many zombies killed
Now you need to put 3 command blocks as in a screenshot, and are always active (or put a redstone block)
1 command block/Scoreboard Players Operation killed zombies stat = @a zombie
Now we remember our name that I entered.
Operation – count
Killed_sobi – We look at the screenshot
become – Our table
= @a zombie – there will be exactly as much as the zombie is killed in the Zombie name
2 command block/scoreboard players Operation Time_n_SHAPHE = @A Shift
That is, in the table where the time_n_hchyft is written, it will see a point when the SHIFT scorboard will confirm at least 1 time on the shift
3 command block/scoreboard players operating jumps Stat = @a Jump
As soon as we jump 1 time once in us, 1 point will appear in the jumps