Hello, with you Maksimym200!
Today I will show you a system called: Broken leg.
You wanted to give the game reality? Then this guide is for you!
1. Create Scoreboard (/Scoreboard Objectives Add 1 Dummy)
2. Create Scoreboard, counting our jumps. (/Scoreboard Objectives Add 2 Stat.Jump)
3. Create Scoreboard, counting the distance by us.
(/Scoreboard Objectives Add 3 Stat.Walkonecm)
4. Create Scoreboard, counting our lives. (/Scoreboard Objectives Add 4 Health)
5. Create a closure (0.01)
6. We connect the following blocks to it:
1. (/Scoreboard Players set @a [score_4 = 15, score_2_min = 1] 1 1) – creates an injury to those who jumped 1 time and have 15 lives maximum.
2. (/Effect @a [score_1_min = 1, score_1 = 1] 2 2 5 True) – slows down everyone who has a fracture of the legs.
3. (/Effect @a [score_1_min = 1, score_1 = 1] 8 2 150 True) – prohibits everyone who has a fracture.
4. (/effect @a [score_1_min = 1, score_1 = 1] 19 2 0 true) – poisons everyone who has a fracture.
5. (/scoreboard players set @a [score_3_min = 1] 2 0) – for the prevention of scoreboard’a 2
6. (/Scoreboard Players set @a [score_3_min = 1] 3 0) – for the prevention of scoreboard 3
7. We connect the block that removes the bandage from us. (/Clear @a [score_1 = 1, score_1_min = 1] Minecraft: paper 0 1 {display: {name:andquot;Bandageandquot;}})
8. From it we take the comparator, the repeater and connect the unit that removes the wounds. (/scoreboard players set @a [score_1 = 1, score_1_min = 1] 1 0)
9. We give out bandages (/give @a Minecraft: pper 10 0 {display: {name:andquot;Bandageandquot;}})
All is ready!
Open
Now, if you fall from a great height, you will break your leg, to cure it, you need to have 5 bandages in the inventory.
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Thanks for the idea:
Quote: Kaput – TobivogazUnfortunately, the message is lost, I’ll try to retell. … And you can’t make it so that when the player falls from a great height, he was injured and moved slower?