Finally, the WorldGuard for the Bukkit server Minecraft 1 appeared.3.1 for the work of WorldGuard (a) you need World Edit!
Permission
/go
WorldGuard.God
WorldGuard.God.Other (for other players)
/ungod
WorldGuard.Ungod
WorldGuard.Ungod.Other (for other players)
/Heal
WorldGuard.Heal
WorldGuard.Heal.Other (for other players)
/Slay
WorldGuard.Slay
WorldGuard.Slay.Other (for Other Players)
/Locate
WorldGuard.Locate
/stack
WorldGuard.Stack
WorldGuard.Stack.Illegitimate
WorldGuard.Stack.Damageed
Extraordinary teams
/Stopfire
WorldGuard.Fire – Toggle.
/allowfire
WorldGuard.Fire – Toggle.
/HALT – CTIVITY
WorldGuard.HALT – CTIVITY.
/HALT – CTIVITY – C
WorldGuard.HALT – CTIVITY.
Territory protection teams
/Region Define
WorldGuard.Region.Define
/Region Redefine
WorldGuard.Region.Redefine.OWN (makes it possible for owners to reassign the region)
WorldGuard.Region.Redefine.Member (makes it possible for residents to reassign the region)
WorldGuard.Region.Redefine
/Region Claim
WorldGuard.Region.Claim
/Region Select
WorldGuard.Region.Select.OWN. (Lets Owners Select their Own Regions)
WorldGuard.Region.Select.OWN. (Lets Owners Select their Own Regions for the Given Region ID)
WorldGuard.Region.Select.Member. (lets Members Select their Own Regions)
WorldGuard.Region.Select.Member. (Lets Mambers Select their Own Regions for the Given Region ID)
WorldGuard.Region.Select.
WorldGuard.Region.Select. (for a given region)
/Region Info
WorldGuard.Region.Info.OWN (lets Owners Query Their Own Regions)
WorldGuard.Region.Info.Mamber (Lets Members Query Their Own Regions)
WorldGuard.Region.Info
/Region Addowner
WorldGuard.Region.Addowner.OWN.
WorldGuard.Region.Addowner.Member.
WorldGuard.Region.Addowner.
/Region Removeowner
Alias Remowner
WorldGuard.Region.Removeowner.OWN.
WorldGuard.Region.Removeowner.Member.
WorldGuard.Region.Removeowner.
/Region AddMember
WorldGuard.Region.AddMember.OWN.
WorldGuard.Region.AddMember.Member.
WorldGuard.Region.AddMember.
/Region RemoveMember
Alias Remmeber, RemoVemem, Remmem
WorldGuard.Region.RemoVemember.OWN.
WorldGuard.Region.RemoVemember.Member.
WorldGuard.Region.RemoVemember.
/Region List
WorldGuard.Region.List.OWN (lets Owners See List of Their Regions)
WorldGuard.Region.List
Warning | Text = Permissions are Currently Not Checked for The Other World IS Specific.
/Region Flag
There are two sets of permissions that you must give. The first is the permission to ust the commander.
WorldGuard.Region.Flag.Regions.OWN. (Lets Owners Set the Flags for Their Own Regions)
WorldGuard.Region.Flag.Regions.OWN. (Lets Owners Set the Flags for Their Own Regions for the Given Region ID)
WorldGuard.Region.Flag.Regions.Member. (lets Members set the Flags for Their Own Regions)
WorldGuard.Region.Flag.Regions.Member. (Lets Members Set the Flags for Their Own Regions for the Given Region ID)
WorldGuard.Region.Flag.Regions.
WorldGuard.Region.Flag.Regions. (for a given region)
The You Must Give Permission To Use The Flags.
WorldGuard.Region.Flag.Flags.. For the Given Flag
WorldGuard.Region.Flag.Flags. For all Flags
Example | Title = The Permission for the Chest – CCCESS FLAG | Text = WorldGuard.Region.Flag.Flags.Chest – CCCESS. WOULD GIVE A User Only the Ability to Set that Flag.
/Region Setpriority
WorldGuard.Region.Setpriority.OWN. (Lets Owners Set the Priority of Their Own Regions)
WorldGuard.Region.Setpriority.OWN. (Lets Owners Set the Priority of Their Own Regions for the Given Region ID)
WorldGuard.Region.Setpriority.Member.* (Lets Members Set the Priority of Their Own Regions)
WorldGuard.Region.Setpriority.Member. (Lets Members Set the Priority of Their Own Regions for the Given Region ID)
WorldGuard.Region.Setpriority.
WorldGuard.Region.Setpriority. (for a given region)
/Region Setparent
WorldGuard.Region.Setpart.OWN. (Lets Owners Set the Parent of Their Own Regions)
WorldGuard.Region.Setpart.OWN. (Lets Owners Set the Parent of their Own Regions for the Given Region ID)
WorldGuard.Region.Setpart.Member.* (Lets Members Set the Parent of Their Own Regions)
WorldGuard.Region.Setpart.Member. (Lets Members Set the Parent of their Own Regions for the Given Region ID)
WorldGuard.Region.Setpart.
WorldGuard.Region.Setpart. (for a given region)
/Region Remove
WorldGuard.Region.Remove.OWN. (Lets Owners Remove Their Own Regions)
WorldGuard.Region.Remove.OWN. (Lets Owners Remove Their Own Regions for the Given Region ID)
WorldGuard.Region.Remove.Member.* (Lets Members Remove Their Own Regions)
WorldGuard.Region.Remove.Member. (Lets Members Remove Their Own Regions for the Given Region ID)
WorldGuard.Region.Remove.
WorldGuard.Region.Remove. (for a given region)
WorldGuard Commands
/WorldGuard Version
(Not applicable)
/WorldGuard RELOAD
WorldGuard.Reload
/WorldGuard Report
WorldGuard.Report
WorldGuard.Report.Pastebin (For Pastebin Support)
Teams (basic)
/stopfire – extinguishing all the fire in the whole game world.
/allowfire – cancels the previous command, that is, it turns on the fire again.
/go – makes you invulnerable.
/go [player’s nickname] – makes the indicated player invulnerable.
/Heal – restores health for you.
/Heal [player’s nickname] – restores health to the specified player.
/Slay – kills you. This is essentially suicide.
/Slay [player’s nickname] – kills the specified player.
/stack – each item in your inventory will be in the amount of 64.
/locate [player’s nickname] – the compass arrow will indicate the player’s location. If the player moves, then the compass needle will indicate the old place.
/Locate – The compass arrow will indicate the indicated coordinates.
/Locate – Your compass again indicates the place of spaun.
/WG RELOAD – Reloads this plugin.
Actions with the regions
Regions are distinguished by a wooden ax. LKM – the first position, PKM – second position. At the same time, the text with the coordinates of the points is displayed in the game chat, and, after choosing the second point, the number of selected blocks.
/Region Claim [[[]] – creates the region and consolidates the owners after it.
/region define [[[]] – is ahead of the region and consolidates users.
/Region Redefine – replaces the territory of the region with the allocated.
/Region AddMember – adds the user to the region.
/Region Addowner – adds the owner of the region.
/Region RemoveMember – deleys the user of the region.
/Region Removeowner – deleys the owner of the region.
/Region Flag [] – sets the flag on the region. Variables: none – not set, allow – allowed, deny – prohibited.
/Region Delete – completely removes the region.
Installation:
Files from the WorldGuard archive to throw into the Plugins folder of your server.
Download link:
WorldGuard.RAR [221.04 KB]