The sheaf of the hay
A wall of cobblestones
Tropical wood boards.
High grass and fern
Fiery in Creative mode
Wood can be installed on the side.
New color of grass.
Fire and lava set fire to TNT.
The sky became lighter.
Foliage uses Mipmapping
The sea becomes opaque in the distance
Mipmapping (only on iOS) and anisotropic filtering
Dynamic lighting of mobs and player
Lighting blocks from the side on which the lighting of the sun is coming
Shadows from the player, mobs and fallen objects
Textures from PC version of the game are taken
Mobs can now multiply
AI mobs now like in a PC version
Mobs can be put in trolleys
Animals can be lured with wheat and vegetables
New inventory in creativity mode
Inventory can be closed with the button […]
In the workbench, all possible crafts move up
The chat does not work.
With a small drawing, it is clear that the elements are distorted in the distance.
Glass is not displayed in the distance.
The commands are not added.
Cacti germinate next to blocks.
Water does not destroy the web.
Visual doubling of objects in the inventory (example: 16 carrots we see in the inventory, but in fact carrots 8).